Nosher
11-15-2009, 09:54 AM
Hi guys
CTF_Staging is now at beta stage - I noticed from an early post you guys had tried one of the alpha versions....
A lot of work has gone into the various changes since then...such as....
1st September - B3 released - problems found during extensive testing with some rogue player clip!!! (i.e. invisible wall!!) - this is fixed as is some overpowered lighting.....
Blu cavern completely redone!! (after I received much criticism about my lazy approach!!)
Other work done - lots of detailing work, and fixed / added the following things...
Timer - fixed
Player clipping done
Detailed out the caverns on both side
Improved optimization
Added additional ducting into Intel room 3
Created S bend in ducting in lower halls - both red and blu
Created Spy charge areas
RED SPAWN
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-34-33-81.jpg
RED GREAT HALL
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-34-50-00.jpg
RED OUTSIDE
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-35-28-15.jpg
RED CAVERN
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-36-19-34.jpg
RED INTEL ROOM 1
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-36-46-43.jpg
RED INTEL ROOM 3
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-37-13-48.jpg
BLU OUTSIDE
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-37-42-75.jpg
BLU GREAT HALL
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-38-00-25.jpg
BLU INTEL ROOM 3
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-39-46-67.jpg
Enjoy and once again, feedback really welcome... :rolleyes:
Nosh.
**** Oct 2009 *****
Beta 4 released.
Soundscapes added
A significant change - the CP room has gone. Captured Intel should be delivered to the Intel room back at your base that is in play......just check the signs above the doors!!
**** Nov 2009 *****
BETA 5 RELEASED - get it HERE (http://forums.tf2maps.net/downloads.php?do=file&id=2691&act=down)
Feedback ALWAYS welcome!
Regards
Nosh.
CTF_Staging is now at beta stage - I noticed from an early post you guys had tried one of the alpha versions....
A lot of work has gone into the various changes since then...such as....
1st September - B3 released - problems found during extensive testing with some rogue player clip!!! (i.e. invisible wall!!) - this is fixed as is some overpowered lighting.....
Blu cavern completely redone!! (after I received much criticism about my lazy approach!!)
Other work done - lots of detailing work, and fixed / added the following things...
Timer - fixed
Player clipping done
Detailed out the caverns on both side
Improved optimization
Added additional ducting into Intel room 3
Created S bend in ducting in lower halls - both red and blu
Created Spy charge areas
RED SPAWN
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-34-33-81.jpg
RED GREAT HALL
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-34-50-00.jpg
RED OUTSIDE
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-35-28-15.jpg
RED CAVERN
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-36-19-34.jpg
RED INTEL ROOM 1
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-36-46-43.jpg
RED INTEL ROOM 3
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-37-13-48.jpg
BLU OUTSIDE
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-37-42-75.jpg
BLU GREAT HALL
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-38-00-25.jpg
BLU INTEL ROOM 3
http://i172.photobucket.com/albums/w15/Noshdaminsk/hl22009-08-2823-39-46-67.jpg
Enjoy and once again, feedback really welcome... :rolleyes:
Nosh.
**** Oct 2009 *****
Beta 4 released.
Soundscapes added
A significant change - the CP room has gone. Captured Intel should be delivered to the Intel room back at your base that is in play......just check the signs above the doors!!
**** Nov 2009 *****
BETA 5 RELEASED - get it HERE (http://forums.tf2maps.net/downloads.php?do=file&id=2691&act=down)
Feedback ALWAYS welcome!
Regards
Nosh.